Wednesday, 25 January 2012

NA2 Timewyrm: Exodus (Terrance Dicks)

'In an authoritarian society, people tend to obey the voice of authority. It can be very useful at times.'
I'm liking these Timewyrm books- two hits so far. Terrance Dicks obviously agrees that the Timewyrm herself is of frankly negligible interest: she is lazily tacked on here to what is actually a really good, entertaining, perverting-the-course-of-history World War II romp.
Dicks gets to animate all the Nazi bad guys (though occasionally in ways that make you feel that the war had a touch of the Carry Ons about it- and that is perhaps not as it should be), and he also gets to bring back the War Lords. Yes really! 'The War Games' and all that malarkey! He's having great fun here, and a lot of that fun is infectious.
The best stuff comes early on though, before we meet Himmler, Goering and co, and well before there's any mention of SIDRATS- the Doctor and Ace land at the Festival of Britain, but in an alternate timelines, and it's hugely satisfactory seeing the Doctor get the upperhand over the Nazis here. You kind of imagine Sylvester McCoy performing this stuff, but an idealised Sylvester McCoy, where he really was the greatest Doctor there ever was. Just as he should have been. But that's a whole other spiel. In as much as the Doctor behaves exactly as you would always wish the Doctor to behave, this is really top stuff, and it makes my frustration that I can't locate a copy of 'Vampire Science' for under a tenner easier to deal with.
'Adolf Hitler in person. The lad's done well, hasn't he?'

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